Searched refs:firstGameProcessId (Results 1 – 1 of 1) sorted by relevance
504 int firstGameProcessId = 1000; in gameProcessStopped_multipleProcesses_gameSessionDestroyedWhenAllDead() local510 startProcessForPackage(firstGameProcessId, GAME_A_PACKAGE); in gameProcessStopped_multipleProcesses_gameSessionDestroyedWhenAllDead()523 dispatchProcessDied(firstGameProcessId); in gameProcessStopped_multipleProcesses_gameSessionDestroyedWhenAllDead()533 int firstGameProcessId = 1000; in gameProcessCreatedAfterInitialProcessDead_newGameSessionCreated() local539 startProcessForPackage(firstGameProcessId, GAME_A_PACKAGE); in gameProcessCreatedAfterInitialProcessDead_newGameSessionCreated()550 dispatchProcessDied(firstGameProcessId); in gameProcessCreatedAfterInitialProcessDead_newGameSessionCreated()562 int firstGameProcessId = 1000; in gameProcessCreatedAfterInitialProcessDead_multipleGameSessionsCreatedSamePackage() local570 startProcessForPackage(firstGameProcessId, GAME_A_PACKAGE); in gameProcessCreatedAfterInitialProcessDead_multipleGameSessionsCreatedSamePackage()590 dispatchProcessDied(firstGameProcessId); in gameProcessCreatedAfterInitialProcessDead_multipleGameSessionsCreatedSamePackage()