Searched refs:errorLog (Results 1 – 1 of 1) sorted by relevance
759 std::vector<GLchar> errorLog(maxLength); in compileShader() local760 glGetShaderInfoLog(shader, maxLength, &maxLength, &errorLog[0]); in compileShader()761 SLOGE("Shader compilation error: %s", &errorLog[0]); in compileShader()