Searched refs:engineObject (Results 1 – 1 of 1) sorted by relevance
42 static SLObjectItf engineObject = nullptr; variable92 return (engineObject != nullptr && bqPlayerObject != nullptr); in hasPlayer()100 result = slCreateEngine(&engineObject, 0, nullptr, 0, nullptr, nullptr); in createEngine()108 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE); in createEngine()116 result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine); in createEngine()465 if (engineObject != nullptr) { in destroy()467 (*engineObject)->Destroy(engineObject); in destroy()468 engineObject = nullptr; in destroy()