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Searched refs:dynamicColoringEnabled (Results 1 – 2 of 2) sorted by relevance

/aosp14/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp783 bool dynamicColoringEnabled = mAnimation != nullptr && mAnimation->dynamicColoringEnabled; in initShaders() local
786 compileShader(GL_FRAGMENT_SHADER, dynamicColoringEnabled in initShaders()
1190 animation.dynamicColoringEnabled = true; in parseAnimationDesc()
1429 if (mAnimation->dynamicColoringEnabled) { in movie()
1541 if (animation.dynamicColoringEnabled && !mDynamicColorsApplied in playAnimation()
1632 if (animation.dynamicColoringEnabled) { in playAnimation()
H A DBootAnimation.h115 bool dynamicColoringEnabled = false; member