Searched refs:downOrRight (Results 1 – 1 of 1) sorted by relevance
160 private fun Scene.downOrRight(orientation: Orientation): SceneKey? {169 return upOrLeft(orientation) != null || downOrRight(orientation) != null240 val downOrRight = fromScene.downOrRight(orientation) regex251 offset > 0f && downOrRight != null -> {252 targetSceneKey = downOrRight293 } else if (offset >= absoluteDistance && fromScene.downOrRight(orientation) == toScene.key) {