Searched refs:debugOverdraw (Results 1 – 6 of 6) sorted by relevance
25 bool previous = Properties::debugOverdraw; in TEST()27 ScopedProperty<bool> debugOverdraw(Properties::debugOverdraw, true); in TEST() local28 EXPECT_TRUE(Properties::debugOverdraw); in TEST()30 EXPECT_EQ(previous, Properties::debugOverdraw); in TEST()32 ScopedProperty<bool> debugOverdraw(Properties::debugOverdraw, false); in TEST() local33 EXPECT_FALSE(Properties::debugOverdraw); in TEST()35 EXPECT_EQ(previous, Properties::debugOverdraw); in TEST()
158 ScopedProperty<bool> prop(Properties::debugOverdraw, true); in RENDERTHREAD_SKIA_PIPELINE_TEST()
47 bool Properties::debugOverdraw = false; member in android::uirenderer::Properties101 bool prevDebugOverdraw = debugOverdraw; in load()103 debugOverdraw = false; in load()108 debugOverdraw = true; in load()111 debugOverdraw = true; in load()162 return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw); in load()
256 static bool debugOverdraw; variable
342 } else if (CC_UNLIKELY(Properties::debugOverdraw)) { in drawContent()
472 if (CC_UNLIKELY(Properties::debugOverdraw)) { in renderFrame()