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Searched refs:compileShader (Results 1 – 1 of 1) sorted by relevance

/aosp14/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp749 GLuint compileShader(GLenum shaderType, const GLchar *source) { in compileShader() function
784 GLuint vertexShader = compileShader(GL_VERTEX_SHADER, (const GLchar *)VERTEX_SHADER_SOURCE); in initShaders()
786 compileShader(GL_FRAGMENT_SHADER, dynamicColoringEnabled in initShaders()
790 compileShader(GL_FRAGMENT_SHADER, (const GLchar *)TEXT_FRAG_SHADER_SOURCE); in initShaders()