Searched refs:checkGlError (Results 1 – 12 of 12) sorted by relevance
81 OpenGLUtils.checkGlError("useProgram"); in ensureInited()85 OpenGLUtils.checkGlError("get uMVPMatrix"); in ensureInited()88 OpenGLUtils.checkGlError("uTexture"); in ensureInited()91 OpenGLUtils.checkGlError("vPosition"); in ensureInited()93 OpenGLUtils.checkGlError("vTexture"); in ensureInited()95 OpenGLUtils.checkGlError("uColor"); in ensureInited()126 OpenGLUtils.checkGlError("useProgram"); in draw()129 OpenGLUtils.checkGlError("disableBlend"); in draw()138 OpenGLUtils.checkGlError("setTexture"); in draw()141 OpenGLUtils.checkGlError("setColor"); in draw()[all …]
31 public static void checkGlError(String glOperation) { in checkGlError() method in OpenGLUtils42 checkGlError("createShader"); in loadShader()45 checkGlError("shaderSource"); in loadShader()47 checkGlError("shaderCompile"); in loadShader()58 checkGlError("createProgram"); in createProgram()60 checkGlError("attachVertexShader"); in createProgram()62 checkGlError("attachFragmentShader"); in createProgram()64 checkGlError("linkProgram"); in createProgram()75 OpenGLUtils.checkGlError("GenTextures"); in createTexture()
89 OpenGLUtils.checkGlError("disableBlend"); in onBeforeDraw()91 OpenGLUtils.checkGlError("blendFunction"); in onBeforeDraw()
46 checkGlError("glDeleteTextures"); in deleteTexture()59 checkGlError("glGenTextures"); in generateTexture()66 checkGlError("glGenFramebuffers"); in generateFbo()73 checkGlError("glReadPixels"); in readFbo()79 checkGlError("glReadPixels"); in readTarget()110 checkGlError("glTexImage2D"); in setTexturePixels()124 checkGlError("glTexImage2D"); in setTexturePixels()137 checkGlError("glTexParameteri"); in setDefaultTexParams()147 checkGlError("glGenBuffers"); in generateVbo()154 checkGlError("glBufferData"); in setVboData()[all …]
164 GLToolbox.checkGlError("Set vertex-attribute values"); in push()204 GLToolbox.checkGlError("Initializing uniform"); in ProgramUniform()282 GLToolbox.checkGlError("Unknown Operation"); in processMulti()601 GLToolbox.checkGlError("Set render variables"); in pushShaderState()607 GLToolbox.checkGlError("glViewport"); in focusTarget()627 GLToolbox.checkGlError("Binding input texture " + i); in bindInputTextures()637 GLToolbox.checkGlError("Push Attributes"); in pushAttributes()666 GLToolbox.checkGlError("glDrawArrays"); in render()677 GLToolbox.checkGlError("glUseProgram"); in useProgram()719 GLToolbox.checkGlError("glAttachShader"); in createProgram()[all …]
108 GLToolbox.checkGlError("glBindFramebuffer"); in forTexture()114 GLToolbox.checkGlError("glFramebufferTexture2D"); in forTexture()219 GLToolbox.checkGlError("glBindFramebuffer"); in focus()
60 GLToolbox.checkGlError("glBindTexture"); in bind()
389 GLToolbox.checkGlError("distribute frames"); in distributeFrames()
192 checkGlError(); in run()195 checkGlError(); in run()198 checkGlError(); in run()201 checkGlError(); in run()204 checkGlError(); in run()207 checkGlError(); in run()210 checkGlError(); in run()213 checkGlError(); in run()219 checkGlError(); in run()224 checkGlError(); in run()[all …]
147 checkGlError("glUseProgram"); in onDrawFrame()155 checkGlError("glVertexAttribPointer maPosition"); in onDrawFrame()161 checkGlError("glVertexAttribPointer maTextureHandle"); in onDrawFrame()176 checkGlError("glDrawArrays"); in onDrawFrame()197 checkGlError("glGetAttribLocation aPosition"); in onSurfaceCreated()202 checkGlError("glGetAttribLocation aTextureCoord"); in onSurfaceCreated()208 checkGlError("glGetUniformLocation uMVPMatrix"); in onSurfaceCreated()214 checkGlError("glGetUniformLocation uOverlay"); in onSurfaceCreated()295 checkGlError("glAttachShader"); in createProgram()297 checkGlError("glAttachShader"); in createProgram()[all …]
145 checkGlError(); in run()148 checkGlError(); in run()151 checkGlError(); in run()154 checkGlError(); in run()157 checkGlError(); in run()160 checkGlError(); in run()163 checkGlError(); in run()166 checkGlError(); in run()172 checkGlError(); in run()177 checkGlError(); in run()[all …]
392 checkGlError("glUseProgram"); in onDrawFrame()423 checkGlError("glDrawArrays"); in onDrawFrame()443 checkGlError("glReadPixels"); in DumpToFile()528 checkGlError("glGetAttribLocation aPosition"); in onSurfaceCreated()539 checkGlError("glGetUniformLocation uMVPMatrix"); in onSurfaceCreated()545 checkGlError("glGetUniformLocation uSTMatrix"); in onSurfaceCreated()557 checkGlError("glBindTexture mTextureID"); in onSurfaceCreated()569 checkGlError("glTexParameteri mTextureID"); in onSurfaceCreated()632 checkGlError("glAttachShader"); in createProgram()634 checkGlError("glAttachShader"); in createProgram()[all …]