Searched refs:burnInPreventionOffsetY (Results 1 – 1 of 1) sorted by relevance
280 int burnInPreventionOffsetY = mMaxBurnInPreventionOffsetYClock; // requested offset in getClockY() local287 burnInPreventionOffsetY = (int) (clockY - mCutoutTopInset) / 2; in getClockY()288 if (mMaxBurnInPreventionOffsetYClock < burnInPreventionOffsetY) { in getClockY()289 burnInPreventionOffsetY = mMaxBurnInPreventionOffsetYClock; in getClockY()291 shift = -burnInPreventionOffsetY; in getClockY()296 burnInPreventionOffsetY = (int) (lowerSpace + upperSpace) / 2; in getClockY()297 if (mMaxBurnInPreventionOffsetYClock < burnInPreventionOffsetY) { in getClockY()298 burnInPreventionOffsetY = mMaxBurnInPreventionOffsetYClock; in getClockY()304 float fullyDarkBurnInOffset = burnInPreventionOffsetY(burnInPreventionOffsetY); in getClockY()343 private float burnInPreventionOffsetY(int offset) { in burnInPreventionOffsetY() method in KeyguardClockPositionAlgorithm