Searched refs:_countRemaining (Results 1 – 1 of 1) sorted by relevance
2489 jint _countRemaining; in android_glGetAttachedShaders__II_3II_3II() local2502 _countRemaining = _env->GetArrayLength(count_ref) - countOffset; in android_glGetAttachedShaders__II_3II_3II()2503 if (_countRemaining < 1) { in android_glGetAttachedShaders__II_3II_3II()2569 jint _countRemaining; in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() local2575 …count = (GLsizei *)getPointer(_env, count_buf, (jarray*)&_countArray, &_countRemaining, &_countBuf… in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()2576 if (_countRemaining < 1) { in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()