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Searched refs:UserAction (Results 1 – 10 of 10) sorted by relevance

/aosp14/frameworks/base/packages/SystemUI/src/com/android/systemui/scene/shared/model/
H A DScene.kt60 fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> =
61 MutableStateFlow(emptyMap<UserAction, SceneModel>()).asStateFlow()
65 sealed interface UserAction { regex
73 ) : UserAction
76 object Back : UserAction
/aosp14/frameworks/base/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/
H A DSceneContainer.kt32 import com.android.compose.animation.scene.UserAction as SceneTransitionUserAction
38 import com.android.systemui.scene.shared.model.UserAction
68 val currentDestinations: Map<UserAction, SceneModel> by
126 userAction: UserAction,
138 private fun UserAction.toTransitionUserAction(): SceneTransitionUserAction { regex
140 is UserAction.Swipe ->
147 is UserAction.Back -> Back
H A DGoneScene.kt31 import com.android.systemui.scene.shared.model.UserAction
45 override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> =
46 MutableStateFlow<Map<UserAction, SceneModel>>(
48 UserAction.Swipe(Direction.DOWN) to SceneModel(SceneKey.Shade),
/aosp14/frameworks/base/packages/SystemUI/compose/core/src/com/android/compose/animation/scene/
H A DSceneTransitionLayout.kt83 userActions: Map<UserAction, SceneKey> = emptyMap(),
130 sealed interface UserAction regex
133 object Back : UserAction
136 enum class Swipe : UserAction {
H A DScene.kt36 actions: Map<UserAction, SceneKey>,
H A DSceneTransitionLayoutImpl.kt84 userActions: Map<UserAction, SceneKey>,
/aosp14/frameworks/base/packages/SystemUI/compose/features/src/com/android/systemui/keyguard/ui/composable/
H A DLockscreenScene.kt35 import com.android.systemui.scene.shared.model.UserAction
56 override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> =
78 ): Map<UserAction, SceneModel> {
80 up?.let { this[UserAction.Swipe(Direction.UP)] = SceneModel(up) }
81 this[UserAction.Swipe(Direction.DOWN)] = SceneModel(SceneKey.Shade)
/aosp14/frameworks/base/packages/SystemUI/compose/features/src/com/android/systemui/qs/ui/composable/
H A DQuickSettingsScene.kt34 import com.android.systemui.scene.shared.model.UserAction
50 override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> =
51 MutableStateFlow<Map<UserAction, SceneModel>>(
53 UserAction.Swipe(Direction.UP) to SceneModel(SceneKey.Shade),
/aosp14/frameworks/base/packages/SystemUI/compose/features/src/com/android/systemui/shade/ui/composable/
H A DShadeScene.kt43 import com.android.systemui.scene.shared.model.UserAction
83 override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> =
99 ): Map<UserAction, SceneModel> {
101 UserAction.Swipe(Direction.UP) to SceneModel(up),
102 UserAction.Swipe(Direction.DOWN) to SceneModel(SceneKey.QuickSettings),
/aosp14/frameworks/base/packages/SystemUI/compose/features/src/com/android/systemui/bouncer/ui/composable/
H A DBouncerScene.kt60 import com.android.systemui.scene.shared.model.UserAction
84 override fun destinationScenes(): StateFlow<Map<UserAction, SceneModel>> =
85 MutableStateFlow<Map<UserAction, SceneModel>>(
87 UserAction.Back to SceneModel(SceneKey.Lockscreen),