Searched refs:MAX_FLING_PROGRESS (Results 1 – 1 of 1) sorted by relevance
98 private static final float MAX_FLING_PROGRESS = 0.3f; /* 30% of the screen */ field in BackAnimationController516 float maxFlingDistance = maxX * MAX_FLING_PROGRESS; // px in dispatchOrAnimateOnBackInvoked()