Searched refs:waitQueue (Results 1 – 7 of 7) sorted by relevance
57 for (std::deque<DispatchEntry*>::iterator it = waitQueue.begin(); it != waitQueue.end(); it++) { in findWaitQueueEntry()62 return waitQueue.end(); in findWaitQueueEntry()
60 std::deque<DispatchEntry*> waitQueue; variable
3254 if (connection->waitQueue.empty()) { in startDispatchCycleLocked()3286 connection->waitQueue.push_back(dispatchEntry); in startDispatchCycleLocked()3361 drainDispatchQueue(connection->waitQueue); in abortBrokenDispatchCycleLocked()5175 if (!connection->waitQueue.empty()) { in dumpDispatchStateLocked()5553 if (connection->waitQueue.empty()) { in onAnrLocked()5566 DispatchEntry* oldestEntry = *connection->waitQueue.begin(); in onAnrLocked()5750 for (const DispatchEntry* entry : connection.waitQueue) { in isConnectionResponsive()5766 if (dispatchEntryIt == connection->waitQueue.end()) { in doDispatchCycleFinishedLockedInterruptible()5800 if (dispatchEntryIt != connection->waitQueue.end()) { in doDispatchCycleFinishedLockedInterruptible()5802 connection->waitQueue.erase(dispatchEntryIt); in doDispatchCycleFinishedLockedInterruptible()[all …]
16 …ication, the normal flow is: `mPendingEvent` → `connection.outboundQueue` → `connection.waitQueue`.18 … not responding, we look at the oldest entry in the `waitQueue`. If the entry sits in the `waitQue…31 Looping through `waitQueue`s of all connections on every dispatch cycle could be costly. To improve…37 …particular dispatch entry, that entry is removed from the connection's `waitQueue`, and it is also…
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