Searched refs:waitForAnimations (Results 1 – 5 of 5) sorted by relevance
42 boolean injectInputEvent(in InputEvent event, boolean sync, boolean waitForAnimations); in injectInputEvent() argument43 void syncInputTransactions(boolean waitForAnimations); in syncInputTransactions() argument
129 public boolean injectInputEvent(InputEvent event, boolean sync, boolean waitForAnimations) { in injectInputEvent() argument140 waitForAnimations); in injectInputEvent()149 public void syncInputTransactions(boolean waitForAnimations) { in syncInputTransactions() argument157 mWindowManager.syncInputTransactions(waitForAnimations); in syncInputTransactions()
766 boolean waitForAnimations) { in injectInputEvent() argument770 + waitForAnimations); in injectInputEvent()773 return mUiAutomationConnection.injectInputEvent(event, sync, waitForAnimations); in injectInputEvent()806 public void syncInputTransactions(boolean waitForAnimations) { in syncInputTransactions() argument809 mUiAutomationConnection.syncInputTransactions(waitForAnimations); in syncInputTransactions()
693 boolean waitForAnimations); in injectInputAfterTransactionsApplied() argument702 void syncInputTransactions(boolean waitForAnimations); in syncInputTransactions() argument
8167 boolean waitForAnimations) { in injectInputAfterTransactionsApplied() argument8186 syncInputTransactions(waitForAnimations); in injectInputAfterTransactionsApplied()8191 syncInputTransactions(waitForAnimations); in injectInputAfterTransactionsApplied()8197 public void syncInputTransactions(boolean waitForAnimations) { in syncInputTransactions() argument8200 if (waitForAnimations) { in syncInputTransactions()