Searched refs:vsync_enabled_ (Results 1 – 7 of 7) sorted by relevance
286 vsync_enabled_ = enable; in SetEventState()287 if (vsync_enabled_ && !vsync_registered_) { in SetEventState()293 } else if (!vsync_enabled_) { in SetEventState()571 if (vsync_enabled_) { in HandleVSync()589 if (vsync_enabled_) { in HandleVSync()
103 bool vsync_enabled_ = false; variable
277 vsync_enabled_ = enable; in SetEventState()278 if (vsync_enabled_ && !vsync_registered_) { in SetEventState()284 } else if (!vsync_enabled_) { in SetEventState()563 if (vsync_enabled_) { in HandleVSync()581 if (vsync_enabled_) { in HandleVSync()
97 bool vsync_enabled_ = false; variable
225 vsync_enabled_ = enable; in SetEventState()226 if (vsync_enabled_ && !vsync_registered_) { in SetEventState()472 if (vsync_enabled_) { in HandleVSync()
171 bool vsync_enabled() const { return vsync_enabled_; } in vsync_enabled()172 void set_vsync_enabled(bool vsync) {vsync_enabled_ = vsync;} in set_vsync_enabled()200 bool vsync_enabled_ = false; variable