Searched refs:velocityCoef (Results 1 – 3 of 3) sorted by relevance
324 float velocityCoef = 0.f; in computeScrollOffset() local330 velocityCoef = (d_sup - d_inf) / (t_sup - t_inf); in computeScrollOffset()331 distanceCoef = d_inf + (t - t_inf) * velocityCoef; in computeScrollOffset()334 mCurrVelocity = velocityCoef * mDistance / mDuration * 1000.0f; in computeScrollOffset()
916 float velocityCoef = 0.f; in update() local922 velocityCoef = (d_sup - d_inf) / (t_sup - t_inf); in update()923 distanceCoef = d_inf + (t - t_inf) * velocityCoef; in update()927 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f; in update()
918 float velocityCoef = 0.f; in update() local924 velocityCoef = (d_sup - d_inf) / (t_sup - t_inf); in update()925 distanceCoef = d_inf + (t - t_inf) * velocityCoef; in update()929 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f; in update()