Home
last modified time | relevance | path

Searched refs:usingGL (Results 1 – 1 of 1) sorted by relevance

/aosp12/frameworks/base/libs/hwui/
H A DHardwareBitmapUploader.cpp313 static FormatInfo determineFormat(const SkBitmap& skBitmap, bool usingGL) { in determineFormat() argument
347 formatInfo.isSupported = usingGL; in determineFormat()
372 static void createUploader(bool usingGL) { in createUploader() argument
376 if (usingGL) { in createUploader()
387 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in allocateHardwareBitmap() local
390 FormatInfo format = determineFormat(sourceBitmap, usingGL); in allocateHardwareBitmap()
410 createUploader(usingGL); in allocateHardwareBitmap()
420 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in initialize() local
422 createUploader(usingGL); in initialize()