Searched refs:useDrawing (Results 1 – 1 of 1) sorted by relevance
1694 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in usingRelativeZ() local1695 const State& state = useDrawing ? mDrawingState : mDrawingState; in usingRelativeZ()1703 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeTraversalList() local1704 const LayerVector& children = useDrawing ? mDrawingChildren : mCurrentChildren; in makeTraversalList()1705 const State& state = useDrawing ? mDrawingState : mDrawingState; in makeTraversalList()1814 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeChildrenTraversalList() local1816 const State& state = useDrawing ? mDrawingState : mDrawingState; in makeChildrenTraversalList()1865 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in getLayersInTree() local2098 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in writeToProtoCommonState() local2100 const State& state = useDrawing ? mDrawingState : mDrawingState; in writeToProtoCommonState()[all …]