Searched refs:updatePlayTime (Results 1 – 6 of 6) sorted by relevance
240 updatePlayTime(0); in animate()243 updatePlayTime(mDuration); in animate()253 bool finished = updatePlayTime(currentPlayTime); in animate()261 bool BaseRenderNodeAnimator::updatePlayTime(nsecs_t playTime) { in updatePlayTime() function in android::uirenderer::BaseRenderNodeAnimator
175 bool updatePlayTime(nsecs_t playTime);
1532 updatePlayTime(mRootNode, visited);1659 private void updatePlayTime(Node parent, ArrayList<Node> visited) {1710 updatePlayTime(child, visited);
259 HSPLandroid/animation/AnimatorSet;->updatePlayTime(Landroid/animation/AnimatorSet$Node;Ljava/util/A…
896 Landroid/animation/AnimatorSet;->updatePlayTime(Landroid/animation/AnimatorSet$Node;Ljava/util/Arra…