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Searched refs:updatePlayTime (Results 1 – 6 of 6) sorted by relevance

/aosp12/frameworks/base/libs/hwui/
H A DAnimator.cpp240 updatePlayTime(0); in animate()
243 updatePlayTime(mDuration); in animate()
253 bool finished = updatePlayTime(currentPlayTime); in animate()
261 bool BaseRenderNodeAnimator::updatePlayTime(nsecs_t playTime) { in updatePlayTime() function in android::uirenderer::BaseRenderNodeAnimator
H A DAnimator.h175 bool updatePlayTime(nsecs_t playTime);
/aosp12/frameworks/base/core/java/android/animation/
H A DAnimatorSet.java1532 updatePlayTime(mRootNode, visited);
1659 private void updatePlayTime(Node parent, ArrayList<Node> visited) {
1710 updatePlayTime(child, visited);
/aosp12/frameworks/base/boot/
H A Dboot-image-profile.txt259 HSPLandroid/animation/AnimatorSet;->updatePlayTime(Landroid/animation/AnimatorSet$Node;Ljava/util/A…
/aosp12/frameworks/base/config/
H A Dboot-image-profile.txt259 HSPLandroid/animation/AnimatorSet;->updatePlayTime(Landroid/animation/AnimatorSet$Node;Ljava/util/A…
/aosp12/frameworks/base/boot/hiddenapi/
H A Dhiddenapi-max-target-o.txt896 Landroid/animation/AnimatorSet;->updatePlayTime(Landroid/animation/AnimatorSet$Node;Ljava/util/Arra…