Searched refs:unityGain (Results 1 – 1 of 1) sorted by relevance
565 const int32_t unityGain = 1 << 24; in DP_command() local584 const float gain = (float)*((uint32_t *)pCmdData + offset) / unityGain; in DP_command()591 const int32_t volRet[2] = {unityGain, unityGain}; // Apply no volume before effect. in DP_command()