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Searched refs:unityGain (Results 1 – 1 of 1) sorted by relevance

/aosp12/frameworks/av/media/libeffects/dynamicsproc/
H A DEffectDynamicsProcessing.cpp565 const int32_t unityGain = 1 << 24; in DP_command() local
584 const float gain = (float)*((uint32_t *)pCmdData + offset) / unityGain; in DP_command()
591 const int32_t volRet[2] = {unityGain, unityGain}; // Apply no volume before effect. in DP_command()