Home
last modified time | relevance | path

Searched refs:uniformList (Results 1 – 2 of 2) sorted by relevance

/aosp12/frameworks/rs/driver/
H A DrsdShaderCache.cpp50 if (prog->getUniformName(ct) == uniformList[ui]->name) { in updateUniformArrayData()
188 UniformQueryData **uniformList = nullptr; in link() local
197 uniformList = new UniformQueryData*[numUniforms]; in link()
203 &uniformList[ct]->arraySize, &uniformList[ct]->type, in link()
204 uniformList[ct]->name); in link()
215 uniformList, (uint32_t)numUniforms); in link()
217 uniformList, (uint32_t)numUniforms); in link()
220 if (uniformList != nullptr) { in link()
222 delete uniformList[ct]; in link()
224 delete[] uniformList; in link()
[all …]
H A DrsdShaderCache.h151 UniformQueryData **uniformList, uint32_t uniListSize);