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/aosp12/system/media/audio/include/system/
H A Daudio_config.h48 std::string tryPath = path + "/" + fileName; in audio_find_readable_configuration_file() local
49 if (access(tryPath.c_str(), R_OK) == 0) { in audio_find_readable_configuration_file()
50 return tryPath; in audio_find_readable_configuration_file()