Searched refs:touchpad (Results 1 – 25 of 30) sorted by relevance
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41 touchpad->Reset(); in Create()42 return touchpad; in Create()47 if (touchpad.injector) { in Reset()54 touchpad.touches = 0; in Reset()63 if (!touchpad.injector) { in Attach()65 touchpad.injector = touchpad.owned_injector.get(); in Attach()100 touchpad.touches = ((touchpad.touches & 1) << 1) | (pressure > 0); in Touch()104 if (!touchpad.injector) { in Touch()156 if (!touchpad.injector) { in ButtonState()178 if (!touchpad.injector) { in Scroll()[all …]
33 int dvrVirtualTouchpadTouch(DvrVirtualTouchpad* client, int touchpad, float x, in dvrVirtualTouchpadTouch() argument35 return FromC(client)->Touch(touchpad, x, y, pressure); in dvrVirtualTouchpadTouch()38 int dvrVirtualTouchpadButtonState(DvrVirtualTouchpad* client, int touchpad, in dvrVirtualTouchpadButtonState() argument40 return FromC(client)->ButtonState(touchpad, buttons); in dvrVirtualTouchpadButtonState()43 int dvrVirtualTouchpadScroll(DvrVirtualTouchpad* client, int touchpad, float x, in dvrVirtualTouchpadScroll() argument45 return FromC(client)->Scroll(touchpad, x, y); in dvrVirtualTouchpadScroll()
49 status_t Touch(int touchpad, float x, float y, float pressure) override { in Touch() argument53 return service_->touch(touchpad, x, y, pressure).transactionError(); in Touch()56 status_t ButtonState(int touchpad, int buttons) override { in ButtonState() argument60 return service_->buttonState(touchpad, buttons).transactionError(); in ButtonState()63 status_t Scroll(int touchpad, float x, float y) override { in Scroll() argument67 return service_->scroll(touchpad, x, y).transactionError(); in Scroll()
16 explicit VirtualTouchpadService(std::unique_ptr<VirtualTouchpad> touchpad) in VirtualTouchpadService() argument17 : touchpad_(std::move(touchpad)), client_pid_(0) {} in VirtualTouchpadService()24 binder::Status touch(int touchpad, float x, float y, float pressure) override;25 binder::Status buttonState(int touchpad, int buttons) override;26 binder::Status scroll(int touchpad, float x, float y) override;
22 status_t Touch(int touchpad, float x, float y, float pressure) override;23 status_t ButtonState(int touchpad, int buttons) override;24 status_t Scroll(int touchpad, float x, float y) override;34 inline void SetEvdevInjectorForTesting(int touchpad, in SetEvdevInjectorForTesting() argument36 touchpad_[touchpad].injector = injector; in SetEvdevInjectorForTesting()
69 binder::Status VirtualTouchpadService::touch(int touchpad, float x, float y, in touch() argument74 if (const status_t error = touchpad_->Touch(touchpad, x, y, pressure)) { in touch()80 binder::Status VirtualTouchpadService::buttonState(int touchpad, int buttons) { in buttonState() argument84 if (const status_t error = touchpad_->ButtonState(touchpad, buttons)) { in buttonState()90 binder::Status VirtualTouchpadService::scroll(int touchpad, float x, float y) { in scroll() argument94 if (const status_t error = touchpad_->Scroll(touchpad, x, y)) { in scroll()
103 touchpad->Reset(); in New()105 touchpad->SetEvdevInjectorForTesting(t, &touchpad->injector[t]); in New()107 return touchpad; in New()183 touchpad->injector[t].record.Reset(); in TEST_F()197 touchpad->injector[t].record.Reset(); in TEST_F()210 touchpad->injector[t].record.Reset(); in TEST_F()219 touchpad->injector[t].record.Reset(); in TEST_F()231 touchpad->injector[t].record.Reset(); in TEST_F()242 touchpad->injector[t].record.Reset(); in TEST_F()274 touch_status = touchpad->Detach(); in TEST_F()[all …]
28 void touch(int touchpad, float x, float y, float pressure) = 2; in touch() argument36 void buttonState(int touchpad, int buttons) = 3; in buttonState() argument47 void scroll(int touchpad, float x, float y) = 4; in scroll() argument
51 int dvrVirtualTouchpadTouch(DvrVirtualTouchpad* client, int touchpad, float x,61 int dvrVirtualTouchpadButtonState(DvrVirtualTouchpad* client, int touchpad,72 int dvrVirtualTouchpadScroll(DvrVirtualTouchpad* client, int touchpad, float x,
51 virtual status_t Touch(int touchpad, float x, float y, float pressure) = 0;62 virtual status_t ButtonState(int touchpad, int buttons) = 0;72 virtual status_t Scroll(int touchpad, float x, float y) = 0;
10 …touchpad will be delivered with the source `SOURCE_TOUCHPAD`, and their `AXIS_X` and `AXIS_Y` will…11 - Events from mouse and touchpad devices are dispatched to the focused `InputWindow`.
66 # In kernel versions >= 4.10, the touchpad is a separate input device,67 # so the touchpad button click will not be covered by this layout.
67 # In kernel versions >= 4.10, the touchpad is a separate input device,68 # so the touchpad button click will not be covered by this layout.
67 # The touchpad for this joystick will become a separate input device in future releases
302 int touchpad, float x, float y,305 int touchpad, int buttons);307 int touchpad, float x, float y);
16 # Virtual touchpad for the primary display
16 # Virtual touchpad for the VR virtual display
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