Searched refs:toNonRotatedDisplay (Results 1 – 2 of 2) sorted by relevance
2199 void Layer::fillInputFrameInfo(WindowInfo& info, const ui::Transform& toNonRotatedDisplay) { in fillInputFrameInfo() argument2223 ui::Transform t = toNonRotatedDisplay * layerToDisplay; in fillInputFrameInfo()2227 Rect screenBounds = toNonRotatedDisplay.transform(Rect{mScreenBounds}); in fillInputFrameInfo()2389 ui::Transform toNonRotatedDisplay; in fillInputInfo() local2404 toNonRotatedDisplay = undoPhysicalOrientation * display->getTransform(); in fillInputInfo()2414 fillInputFrameInfo(info, toNonRotatedDisplay); in fillInputInfo()2432 info.touchableRegion = Region(toNonRotatedDisplay.transform(Rect{mScreenBounds})); in fillInputInfo()2435 Region(toNonRotatedDisplay.transform(Rect{cropLayer->mScreenBounds})); in fillInputInfo()2439 toNonRotatedDisplay.transform(Rect{cropLayer->mScreenBounds})); in fillInputInfo()2452 Rect rect = toNonRotatedDisplay.transform(Rect{clonedRoot->mScreenBounds}); in fillInputInfo()
1082 void fillInputFrameInfo(gui::WindowInfo& info, const ui::Transform& toNonRotatedDisplay);