Searched refs:threadLocked (Results 1 – 5 of 5) sorted by relevance
/aosp12/frameworks/av/services/audioflinger/ |
H A D | Effects.h | 54 bool threadLocked) = 0; 157 void checkSuspendOnEffectEnabled(bool enabled, bool threadLocked); 604 bool enabled, bool threadLocked) override; 765 bool enabled __unused, bool threadLocked __unused) override {} in checkSuspendOnEffectEnabled()
|
H A D | DeviceEffectManager.h | 191 bool enabled __unused, bool threadLocked __unused) override {} in checkSuspendOnEffectEnabled()
|
H A D | Effects.cpp | 389 void AudioFlinger::EffectBase::checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) { in checkSuspendOnEffectEnabled() argument 390 getCallback()->checkSuspendOnEffectEnabled(this, enabled, threadLocked); in checkSuspendOnEffectEnabled() 3101 const sp<EffectBase>& effect, bool enabled, bool threadLocked) { in checkSuspendOnEffectEnabled() argument 3106 t->checkSuspendOnEffectEnabled(enabled, effect->sessionId(), threadLocked); in checkSuspendOnEffectEnabled()
|
H A D | Threads.h | 506 bool threadLocked);
|
H A D | Threads.cpp | 1252 bool threadLocked) { in checkSuspendOnEffectEnabled() argument 1253 if (!threadLocked) { in checkSuspendOnEffectEnabled() 1268 if (!threadLocked) { in checkSuspendOnEffectEnabled()
|