Searched refs:squaredDistance (Results 1 – 2 of 2) sorted by relevance
408 float squaredDistance = 0; in squaredEuclideanDistance() local412 squaredDistance += difference * difference; in squaredEuclideanDistance()414 return squaredDistance / size; in squaredEuclideanDistance()
180 const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(proximityInfo, in calculateNormalizedSquaredDistance() local184 return squaredDistance / squaredRadius; in calculateNormalizedSquaredDistance()