Searched refs:socket_name (Results 1 – 4 of 4) sorted by relevance
63 std::unique_ptr<SnapuserdClient> SnapuserdClient::Connect(const std::string& socket_name, in Connect() argument68 fd.reset(socket_local_client(socket_name.c_str(), ANDROID_SOCKET_NAMESPACE_RESERVED, in Connect()72 PLOG(ERROR) << "connect failed: " << socket_name; in Connect()79 LOG(ERROR) << "Timed out connecting to snapuserd socket: " << socket_name; in Connect()
219 std::string socket_name; in CreateFromFd() local220 if (!GetSocketName(fd, &socket_name)) { in CreateFromFd()224 if (!allowlist->IsAllowed(socket_name)) { in CreateFromFd()226 socket_name.c_str(), fd)); in CreateFromFd()
50 static std::unique_ptr<SnapuserdClient> Connect(const std::string& socket_name,
147 std::string socket_name = endpoint_path_.substr(sizeof(prefix) - 1); local148 fd.Reset(android_get_control_socket(socket_name.c_str()));151 << socket_name << "'";