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Searched refs:snapshotImage (Results 1 – 6 of 6) sorted by relevance

/aosp12/frameworks/base/libs/hwui/pipeline/skia/
H A DRenderNodeDrawable.cpp234 sk_sp<SkImage> snapshotImage; in drawContent() local
246 snapshotImage = renderNode->getLayerSurface()->makeImageSnapshot(); in drawContent()
249 snapshotImage = snapshotImage->makeWithFilter(recordingContext, imageFilter, in drawContent()
256 snapshotImage = snapshotResult->snapshot; in drawContent()
290 canvas->drawImageRect(snapshotImage, SkRect::Make(srcBounds), in drawContent()
320 stretch.getShader(bounds.width(), bounds.height(), snapshotImage, &matrix); in drawContent()
/aosp12/build/soong/cc/
H A Dsnapshot_prebuilt.go31 type snapshotImage interface { interface
289 image snapshotImage
386 func snapshotFactory(image snapshotImage) android.Module { argument
425 image snapshotImage
485 func (p *baseSnapshotDecorator) init(m *Module, image snapshotImage, moduleSuffix string) { argument
662 func snapshotLibraryFactory(image snapshotImage, moduleSuffix string) (*Module, *snapshotLibraryDec… argument
827 func snapshotBinaryFactory(image snapshotImage, moduleSuffix string) android.Module { argument
H A Dsnapshot_utils.go112 …for _, image := range []snapshotImage{vendorSnapshotImageSingleton, recoverySnapshotImageSingleton…
H A Dvendor_snapshot.go85 image snapshotImage
150 …m LinkableInterface, inProprietaryPath bool, apexInfo android.ApexInfo, image snapshotImage) bool { argument
/aosp12/frameworks/base/libs/hwui/effects/
H A DStretchEffect.cpp192 const sk_sp<SkImage>& snapshotImage, in getShader() argument
212 snapshotImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, in getShader()
H A DStretchEffect.h94 sk_sp<SkShader> getShader(float width, float height, const sk_sp<SkImage>& snapshotImage,