Searched refs:sineData (Results 1 – 1 of 1) sorted by relevance
323 if (!sineData->sweepSetup && sineData->framesTotal >= sineData->prefixToneFrames) { in SimplePlayerDataCallbackProc()324 sineData->setupSineSweeps(); in SimplePlayerDataCallbackProc()327 if (sineData->hangTimeMSec > 0) { in SimplePlayerDataCallbackProc()328 if (sineData->framesTotal > sineData->nextFrameToGlitch) { in SimplePlayerDataCallbackProc()332 sineData->hangTimeMSec); in SimplePlayerDataCallbackProc()337 if (!sineData->schedulerChecked) { in SimplePlayerDataCallbackProc()339 sineData->schedulerChecked = true; in SimplePlayerDataCallbackProc()343 Timestamp *timestamp = &sineData->timestamps[sineData->timestampCount]; in SimplePlayerDataCallbackProc()354 sineData->maxNumFrames = numFrames; in SimplePlayerDataCallbackProc()401 sineData->callbackCount++; in SimplePlayerDataCallbackProc()[all …]