Searched refs:shadowRgb (Results 1 – 1 of 1) sorted by relevance
73 float shadowOpacity, int shadowRgb) { in createDropShadow() argument100 shadowRgb &= 0x00FFFFFF; in createDropShadow()125 dataBuffer[bufferOffset] = a << 24 | shadowRgb; in createDropShadow()154 dataBuffer[bufferOffset] = a << 24 | shadowRgb; in createDropShadow()