Searched refs:shadowGeometry (Results 1 – 4 of 4) sorted by relevance
/aosp12/frameworks/native/libs/renderengine/gl/ |
H A D | GLSkiaShadowPort.cpp | 461 int getVertexCountForGeometry(const Geometry& shadowGeometry) { in getVertexCountForGeometry() argument 462 if (shadowGeometry.fIsCircle) { in getVertexCountForGeometry() 463 return circle_type_to_vert_count(shadowGeometry.fType); in getVertexCountForGeometry() 466 return rrect_type_to_vert_count(shadowGeometry.fType); in getVertexCountForGeometry() 469 int getIndexCountForGeometry(const Geometry& shadowGeometry) { in getIndexCountForGeometry() argument 470 if (shadowGeometry.fIsCircle) { in getIndexCountForGeometry() 474 return rrect_type_to_index_count(shadowGeometry.fType); in getIndexCountForGeometry() 480 if (shadowGeometry.fIsCircle) { in fillVerticesForGeometry() 481 fillInCircleVerts(shadowGeometry, shadowGeometry.fIsStroked, position, shadowColor, in fillVerticesForGeometry() 488 void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount, in fillIndicesForGeometry() argument [all …]
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H A D | GLSkiaShadowPort.h | 69 int getVertexCountForGeometry(const Geometry& shadowGeometry); 71 int getIndexCountForGeometry(const Geometry& shadowGeometry); 73 void fillVerticesForGeometry(const Geometry& shadowGeometry, int vertexCount, 77 void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
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/aosp12/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | GLSkiaShadowPort.cpp | 461 int getVertexCountForGeometry(const Geometry& shadowGeometry) { in getVertexCountForGeometry() argument 462 if (shadowGeometry.fIsCircle) { in getVertexCountForGeometry() 463 return circle_type_to_vert_count(shadowGeometry.fType); in getVertexCountForGeometry() 466 return rrect_type_to_vert_count(shadowGeometry.fType); in getVertexCountForGeometry() 469 int getIndexCountForGeometry(const Geometry& shadowGeometry) { in getIndexCountForGeometry() argument 470 if (shadowGeometry.fIsCircle) { in getIndexCountForGeometry() 474 return rrect_type_to_index_count(shadowGeometry.fType); in getIndexCountForGeometry() 480 if (shadowGeometry.fIsCircle) { in fillVerticesForGeometry() 481 fillInCircleVerts(shadowGeometry, shadowGeometry.fIsStroked, position, shadowColor, in fillVerticesForGeometry() 488 void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount, in fillIndicesForGeometry() argument [all …]
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H A D | GLSkiaShadowPort.h | 69 int getVertexCountForGeometry(const Geometry& shadowGeometry); 71 int getIndexCountForGeometry(const Geometry& shadowGeometry); 73 void fillVerticesForGeometry(const Geometry& shadowGeometry, int vertexCount, 77 void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
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