/aosp12/frameworks/native/libs/renderengine/skia/filters/ |
H A D | LinearEffect.cpp | 38 shader.append(R"( in generateEOTF() 54 shader.append(R"( in generateEOTF() 97 shader.append(R"( in generateXYZTransforms() 313 shader.append(R"( in generateOOTF() 322 shader.append(R"( in generateOOTF() 391 shader.append(R"( in generateEffectiveOOTF() 397 shader.append(R"( in generateEffectiveOOTF() 401 shader.append(R"( in generateEffectiveOOTF() 409 shader.append(R"( in generateEffectiveOOTF() 441 if (!shader) { in buildRuntimeEffect() [all …]
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/aosp12/frameworks/base/libs/hwui/jni/ |
H A D | Shader.cpp | 57 SkSafeUnref(shader); in Shader_safeUnref() 84 ThrowIAE_IfNull(env, shader.get()); in BitmapShader_constructor() 87 shader = shader->makeWithLocalMatrix(*matrix); in BitmapShader_constructor() 129 ThrowIAE_IfNull(env, shader); in LinearGradient_create() 133 shader = shader->makeWithLocalMatrix(*matrix); in LinearGradient_create() 175 ThrowIAE_IfNull(env, shader); in RadialGradient_create() 183 shader = shader->makeWithLocalMatrix(*matrix); in RadialGradient_create() 205 ThrowIAE_IfNull(env, shader); in SweepGradient_create() 209 shader = shader->makeWithLocalMatrix(*matrix); in SweepGradient_create() 226 SkShader* shader; in ComposeShader_create() local [all …]
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/aosp12/frameworks/native/libs/renderengine/gl/filters/ |
H A D | GenericProgram.cpp | 66 const GLuint shader = glCreateShader(type); in compileShader() local 67 if (shader == 0) { in compileShader() 72 glShaderSource(shader, 1, &charSrc, nullptr); in compileShader() 73 glCompileShader(shader); in compileShader() 76 glGetShaderiv(shader, GL_COMPILE_STATUS, &isCompiled); in compileShader() 79 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &maxLength); in compileShader() 82 glGetShaderInfoLog(shader, maxLength, &maxLength, errorLog.data()); in compileShader() 83 glDeleteShader(shader); in compileShader() 87 return shader; in compileShader()
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/aosp12/frameworks/av/media/libstagefright/renderfright/gl/filters/ |
H A D | GenericProgram.cpp | 66 const GLuint shader = glCreateShader(type); in compileShader() local 67 if (shader == 0) { in compileShader() 72 glShaderSource(shader, 1, &charSrc, nullptr); in compileShader() 73 glCompileShader(shader); in compileShader() 76 glGetShaderiv(shader, GL_COMPILE_STATUS, &isCompiled); in compileShader() 79 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &maxLength); in compileShader() 82 glGetShaderInfoLog(shader, maxLength, &maxLength, errorLog.data()); in compileShader() 83 glDeleteShader(shader); in compileShader() 87 return shader; in compileShader()
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/aosp12/packages/services/Car/cpp/evs/apps/default/ |
H A D | shader.cpp | 25 GLuint shader = glCreateShader (type); in loadShader() local 26 if (shader == 0) { in loadShader() 31 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader() 32 glCompileShader(shader); in loadShader() 36 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 41 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &size); in loadShader() 46 glGetShaderInfoLog(shader, size, NULL, infoLog.get()); in loadShader() 50 glDeleteShader(shader); in loadShader() 54 return shader; in loadShader()
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/aosp12/packages/services/Car/cpp/evs/support_library/ |
H A D | shader.cpp | 25 GLuint shader = glCreateShader (type); in loadShader() local 26 if (shader == 0) { in loadShader() 31 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader() 32 glCompileShader(shader); in loadShader() 36 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 41 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &size); in loadShader() 46 glGetShaderInfoLog(shader, size, NULL, infoLog.get()); in loadShader() 50 glDeleteShader(shader); in loadShader() 54 return shader; in loadShader()
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/aosp12/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
H A D | Renderer.cpp | 39 GLuint shader = glCreateShader(shaderType); in loadShader() local 40 if (shader) { in loadShader() 41 glShaderSource(shader, 1, &pSource, NULL); in loadShader() 42 glCompileShader(shader); in loadShader() 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 51 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader() 56 glDeleteShader(shader); in loadShader() 57 shader = 0; in loadShader() 61 return shader; in loadShader()
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/aosp12/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 43 GLuint shader = glCreateShader(shaderType); in loadShader() local 44 if (shader) { in loadShader() 45 glShaderSource(shader, 1, &pSource, NULL); in loadShader() 46 glCompileShader(shader); in loadShader() 48 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 51 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 55 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader() 60 glDeleteShader(shader); in loadShader() 61 shader = 0; in loadShader() 65 return shader; in loadShader()
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/aosp12/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 43 GLuint shader = glCreateShader(shaderType); in loadShader() local 44 if (shader) { in loadShader() 45 glShaderSource(shader, 1, &pSource, NULL); in loadShader() 46 glCompileShader(shader); in loadShader() 48 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 51 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 55 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader() 60 glDeleteShader(shader); in loadShader() 61 shader = 0; in loadShader() 65 return shader; in loadShader()
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/aosp12/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 96 int shader = GLES20.glCreateShader(shaderType); in loadShader() local 97 if (shader != 0) { in loadShader() 98 GLES20.glShaderSource(shader, source); in loadShader() 99 GLES20.glCompileShader(shader); in loadShader() 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 104 Log.e(TAG, GLES20.glGetShaderInfoLog(shader)); in loadShader() 105 GLES20.glDeleteShader(shader); in loadShader() 106 shader = 0; in loadShader() 109 return shader; in loadShader()
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/aosp12/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetShaderSource.cpp | 4 …(JNIEnv *_env, jobject _this, jint shader, jint bufsize, jintArray length_ref, jint lengthOffset, … in android_glGetShaderSource__II_3II_3BI() argument 46 (GLuint)shader, in android_glGetShaderSource__II_3II_3BI() 69 (JNIEnv *_env, jobject _this, jint shader, jint bufsize, jobject length_buf, jbyte source) { in android_glGetShaderSource__IILjava_nio_IntBuffer_2B() argument 81 (GLuint)shader, in android_glGetShaderSource__IILjava_nio_IntBuffer_2B() 92 static jstring android_glGetShaderSource(JNIEnv *_env, jobject, jint shader) { in android_glGetShaderSource() argument 94 glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &shaderLen); in android_glGetShaderSource() 103 glGetShaderSource(shader, shaderLen, NULL, buf); in android_glGetShaderSource()
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/aosp12/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 34 GLuint shader = glCreateShader(shaderType); in loadShader() local 35 if (shader) { in loadShader() 36 glShaderSource(shader, 1, &pSource, NULL); in loadShader() 37 glCompileShader(shader); in loadShader() 39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 46 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader() 50 glDeleteShader(shader); in loadShader() 51 shader = 0; in loadShader() 55 return shader; in loadShader()
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/aosp12/hardware/libhardware/tests/hwc/ |
H A D | util.c | 49 GLuint shader; in load_shader() local 51 if (!(shader = glCreateShader(shaderType))) in load_shader() 54 glShaderSource(shader, 1, &src, NULL); in load_shader() 55 glCompileShader(shader); in load_shader() 56 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); in load_shader() 59 return shader; in load_shader() 61 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &len); in load_shader() 65 glGetShaderInfoLog(shader, len, NULL, msg); in load_shader() 71 glDeleteShader(shader); in load_shader()
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/aosp12/frameworks/av/cmds/screenrecord/ |
H A D | Program.cpp | 139 GLuint shader = glCreateShader(shaderType); in compileShader() local 140 if (shader == 0) { in compileShader() 145 glShaderSource(shader, 1, &src, NULL); in compileShader() 146 glCompileShader(shader); in compileShader() 149 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in compileShader() 153 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in compileShader() 157 glGetShaderInfoLog(shader, infoLen, NULL, buf); in compileShader() 162 glDeleteShader(shader); in compileShader() 165 *outShader = shader; in compileShader()
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/aosp12/frameworks/native/libs/gui/tests/ |
H A D | GLTest.cpp | 256 GLuint shader = glCreateShader(shaderType); in loadShader() local 258 if (shader) { in loadShader() 259 glShaderSource(shader, 1, &pSource, nullptr); in loadShader() 261 glCompileShader(shader); in loadShader() 264 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 268 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 281 glGetShaderInfoLog(shader, 0x1000, nullptr, buf); in loadShader() 287 glDeleteShader(shader); in loadShader() 288 shader = 0; in loadShader() 291 ASSERT_TRUE(shader != 0); in loadShader() [all …]
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/aosp12/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 170 int shader = GLES20.glCreateShader(shaderType); in loadShader() local 171 if (shader != 0) { in loadShader() 172 GLES20.glShaderSource(shader, source); in loadShader() 173 GLES20.glCompileShader(shader); in loadShader() 175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 178 Log.e(TAG, GLES20.glGetShaderInfoLog(shader)); in loadShader() 179 GLES20.glDeleteShader(shader); in loadShader() 180 shader = 0; in loadShader() 183 return shader; in loadShader()
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/aosp12/packages/services/Car/tests/SampleRearViewCamera/src/com/google/android/car/rvc/ |
H A D | GLES20TriangleRenderer.java | 156 int shader = GLES20.glCreateShader(shaderType); in loadShader() local 157 if (shader != 0) { in loadShader() 158 GLES20.glShaderSource(shader, source); in loadShader() 159 GLES20.glCompileShader(shader); in loadShader() 161 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 164 Log.e(TAG, GLES20.glGetShaderInfoLog(shader)); in loadShader() 165 GLES20.glDeleteShader(shader); in loadShader() 166 shader = 0; in loadShader() 169 return shader; in loadShader()
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/aosp12/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | Program.cpp | 103 GLuint shader = glCreateShader(type); in buildShader() local 104 glShaderSource(shader, 1, &source, 0); in buildShader() 105 glCompileShader(shader); in buildShader() 107 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); in buildShader() 112 glGetShaderInfoLog(shader, sizeof(log), 0, log); in buildShader() 114 glDeleteShader(shader); in buildShader() 117 return shader; in buildShader()
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/aosp12/frameworks/native/libs/renderengine/gl/ |
H A D | Program.cpp | 112 GLuint shader = glCreateShader(type); in buildShader() local 113 glShaderSource(shader, 1, &source, 0); in buildShader() 114 glCompileShader(shader); in buildShader() 116 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); in buildShader() 121 glGetShaderInfoLog(shader, sizeof(log), 0, log); in buildShader() 123 glDeleteShader(shader); in buildShader() 126 return shader; in buildShader()
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/aosp12/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 84 GLuint shader = glCreateShader(shaderType); in loadShader() local 85 if (shader) { in loadShader() 86 glShaderSource(shader, 1, &pSource, NULL); in loadShader() 87 glCompileShader(shader); in loadShader() 89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 96 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader() 105 glGetShaderInfoLog(shader, 0x1000, NULL, buf); in loadShader() 111 glDeleteShader(shader); in loadShader() 112 shader = 0; in loadShader() [all …]
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/aosp12/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 236 int shader = GLES20.glCreateShader(shaderType); in loadShader() local 237 if (shader != 0) { in loadShader() 238 GLES20.glShaderSource(shader, source); in loadShader() 239 GLES20.glCompileShader(shader); in loadShader() 241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 244 Log.e(TAG, GLES20.glGetShaderInfoLog(shader)); in loadShader() 245 GLES20.glDeleteShader(shader); in loadShader() 246 shader = 0; in loadShader() 249 return shader; in loadShader()
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/aosp12/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 86 GLuint shader = glCreateShader(shaderType); in loadShader() local 87 if (shader) { in loadShader() 88 glShaderSource(shader, 1, &pSource, NULL); in loadShader() 89 glCompileShader(shader); in loadShader() 91 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 94 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 98 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader() 103 glDeleteShader(shader); in loadShader() 104 shader = 0; in loadShader() 108 return shader; in loadShader()
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/aosp12/packages/services/Car/cpp/evs/sampleDriver/ |
H A D | GlWrapper.cpp | 102 GLuint shader = glCreateShader (type); in loadShader() local 103 if (shader == 0) { in loadShader() 108 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader() 109 glCompileShader(shader); in loadShader() 113 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 118 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &size); in loadShader() 123 glGetShaderInfoLog(shader, size, nullptr, infoLog); in loadShader() 128 glDeleteShader(shader); in loadShader() 132 return shader; in loadShader()
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/aosp12/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLDepthTestActivity.java | 265 int shader = GLES20.glCreateShader(shaderType); in loadShader() local 266 if (shader != 0) { in loadShader() 267 GLES20.glShaderSource(shader, source); in loadShader() 268 GLES20.glCompileShader(shader); in loadShader() 270 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 273 Log.e(TAG, GLES20.glGetShaderInfoLog(shader)); in loadShader() 274 GLES20.glDeleteShader(shader); in loadShader() 275 shader = 0; in loadShader() 278 return shader; in loadShader()
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/aosp12/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 77 GLuint shader = glCreateShader(shaderType); in loadShader() local 78 if (shader) { in loadShader() 79 glShaderSource(shader, 1, &pSource, NULL); in loadShader() 80 glCompileShader(shader); in loadShader() 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 89 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader() 94 glDeleteShader(shader); in loadShader() 95 shader = 0; in loadShader() 99 return shader; in loadShader()
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