Searched refs:shadeAnimation (Results 1 – 2 of 2) sorted by relevance
104 notificationShadeDepthController.shadeAnimation = shadeAnimation125 verify(shadeAnimation).animateTo(eq(maxBlur), any())133 verify(shadeAnimation).animateTo(eq(maxBlur), any())139 clearInvocations(shadeAnimation)143 verify(shadeAnimation).animateTo(eq(0), any())149 clearInvocations(shadeAnimation)163 verify(shadeAnimation).animateTo(eq(0), any())169 clearInvocations(shadeAnimation)173 verify(shadeAnimation).animateTo(eq(maxBlur), any())202 verify(shadeAnimation).animateTo(eq(0), any())[all …]
100 var shadeAnimation = DepthAnimation() regex144 if (shadeExpansion == 0f && shadeAnimation.radius == 0f) {152 shadeAnimation.animateTo(0)153 shadeAnimation.finishIfRunning()182 val animationRadius = MathUtils.constrain(shadeAnimation.radius,276 shadeAnimation.finishIfRunning()297 shadeAnimation.setStiffness(SpringForce.STIFFNESS_LOW)298 shadeAnimation.setDampingRatio(SpringForce.DAMPING_RATIO_NO_BOUNCY)406 shadeAnimation.setStartVelocity(velocity)407 shadeAnimation.animateTo(blurUtils.blurRadiusOfRatio(targetBlurNormalized).toInt())