Searched refs:sfPriority (Results 1 – 1 of 1) sorted by relevance
101 int sfPriority = SurfaceControl.getGPUContextPriority(); in onCreate() local102 Log.i(TAG, "Found SurfaceFlinger's GPU Priority: " + sfPriority); in onCreate()103 if (sfPriority == ThreadedRendererCompat.EGL_CONTEXT_PRIORITY_REALTIME_NV) { in onCreate()