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Searched refs:setFiltering (Results 1 – 8 of 8) sorted by relevance

/aosp12/frameworks/native/libs/renderengine/gl/
H A DGLShadowTexture.cpp38 mTexture.setFiltering(true); in GLShadowTexture()
H A DGLESRenderEngine.cpp1246 texture.setFiltering(layer->source.buffer.useTextureFiltering); in drawLayers()
/aosp12/frameworks/av/media/libstagefright/renderfright/gl/
H A DGLShadowTexture.cpp38 mTexture.setFiltering(true); in GLShadowTexture()
H A DGLESRenderEngine.cpp1177 texture.setFiltering(layer->source.buffer.useTextureFiltering); in drawLayers()
/aosp12/frameworks/native/libs/renderengine/include/renderengine/
H A DTexture.h38 void setFiltering(bool enabled);
/aosp12/frameworks/av/media/libstagefright/renderfright/include/renderengine/
H A DTexture.h38 void setFiltering(bool enabled);
/aosp12/frameworks/native/libs/renderengine/
H A DTexture.cpp43 void Texture::setFiltering(bool enabled) { in setFiltering() function in android::renderengine::Texture
/aosp12/frameworks/av/media/libstagefright/renderfright/
H A DTexture.cpp43 void Texture::setFiltering(bool enabled) { in setFiltering() function in android::renderengine::Texture