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Searched refs:setContextPriority (Results 1 – 14 of 14) sorted by relevance

/aosp12/frameworks/base/packages/SystemUI/shared/src/com/android/systemui/shared/system/
H A DThreadedRendererCompat.java31 public static void setContextPriority(int priority) { in setContextPriority() method in ThreadedRendererCompat
32 ThreadedRenderer.setContextPriority(priority); in setContextPriority()
/aosp12/packages/apps/Launcher3/quickstep/src/com/android/quickstep/
H A DQuickstepProcessInitializer.java61 ThreadedRendererCompat.setContextPriority( in init()
/aosp12/frameworks/native/libs/renderengine/
H A DRenderEngine.cpp69 .setContextPriority(args.contextPriority) in create()
/aosp12/frameworks/native/libs/renderengine/include/renderengine/
H A DRenderEngine.h294 Builder& setContextPriority(RenderEngine::ContextPriority contextPriority) { in setContextPriority() function
/aosp12/frameworks/av/media/libstagefright/
H A DFrameCaptureProcessor.cpp127 .setContextPriority(renderengine::RenderEngine::ContextPriority::LOW) in onCreate()
/aosp12/frameworks/av/media/libstagefright/renderfright/include/renderengine/
H A DRenderEngine.h260 Builder& setContextPriority(RenderEngine::ContextPriority contextPriority) { in setContextPriority() function
/aosp12/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DSystemUIApplication.java106 ThreadedRendererCompat.setContextPriority( in onCreate()
/aosp12/frameworks/native/libs/renderengine/tests/
H A DRenderEngineTest.cpp82 .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM) in createGLESRenderEngine()
112 .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM) in createGLESRenderEngine()
138 .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM) in createRenderEngine()
164 .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM) in createRenderEngine()
/aosp12/frameworks/base/graphics/java/android/graphics/
H A DHardwareRenderer.java981 public static void setContextPriority(int priority) { in setContextPriority() method in HardwareRenderer
/aosp12/frameworks/av/media/codec2/hidl/plugin/samples/
H A DSampleFilterPlugin.cpp595 .setContextPriority(renderengine::RenderEngine::ContextPriority::LOW) in processLoop()
/aosp12/frameworks/av/media/libstagefright/renderfright/tests/
H A DRenderEngineTest.cpp50 .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM) in SetUpTestSuite()
/aosp12/hardware/interfaces/graphics/composer/2.2/vts/functional/
H A DVtsHalGraphicsComposerV2_2ReadbackTest.cpp94 .setContextPriority(renderengine::RenderEngine::ContextPriority::HIGH) in SetUpBase()
/aosp12/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp816 .setContextPriority( in init()
/aosp12/frameworks/base/boot/hiddenapi/
H A Dhiddenapi-max-target-o.txt66463 Landroid/view/ThreadedRenderer;->setContextPriority(I)V