Searched refs:sdrAnimateValue (Results 1 – 1 of 1) sorted by relevance
1385 float sdrAnimateValue = animateValue; in updatePowerState() local1397 || sdrAnimateValue != currentSdrBrightness)) { in updatePowerState()1400 animateScreenBrightness(animateValue, sdrAnimateValue, in updatePowerState()1414 animateScreenBrightness(animateValue, sdrAnimateValue, rampSpeed); in updatePowerState()