Searched refs:scriptC_vr (Results 1 – 1 of 1) sorted by relevance
31 ScriptC_vr scriptC_vr; field in VrPipline172 if (scriptC_vr == null) { in setupTriangles()73 scriptC_vr = new ScriptC_vr(state.mRs); in setupTriangles()78 scriptC_vr.set_matrix4(matrix4f); in setupTriangles()85 scriptC_vr.set_matrix3(matrix3f); in setupTriangles()88 scriptC_vr.invoke_setup_vectors(); in setupTriangles()96 scriptC_vr.set_volume(state.mVolume.mVolumeAllocation); in raycast()97 scriptC_vr.set_bricks(state.mRsMask.mBrick_allocation); in raycast()98 scriptC_vr.set_brick_dimx(state.mRsMask.m_bricks_dimx); in raycast()99 scriptC_vr.set_brick_dimy(state.mRsMask.m_bricks_dimy); in raycast()[all …]