Searched refs:runtimeEffect (Results 1 – 4 of 4) sorted by relevance
/aosp12/frameworks/native/libs/renderengine/skia/filters/ |
H A D | LinearEffect.cpp | 448 sk_sp<SkRuntimeEffect> runtimeEffect, in createLinearEffectShader() argument 452 SkRuntimeShaderBuilder effectBuilder(runtimeEffect); in createLinearEffectShader()
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H A D | LinearEffect.h | 97 sk_sp<SkRuntimeEffect> runtimeEffect,
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/aosp12/frameworks/native/libs/renderengine/skia/ |
H A D | SkiaGLRenderEngine.cpp | 641 sk_sp<SkRuntimeEffect> runtimeEffect = nullptr; in createRuntimeEffectShader() local 643 runtimeEffect = buildRuntimeEffect(effect); in createRuntimeEffectShader() 644 mRuntimeEffects.insert({effect, runtimeEffect}); in createRuntimeEffectShader() 646 runtimeEffect = effectIter->second; in createRuntimeEffectShader() 654 return createLinearEffectShader(shader, effect, runtimeEffect, layer->colorTransform, in createRuntimeEffectShader()
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/aosp12/frameworks/base/graphics/java/android/graphics/ |
H A D | RecordingCanvas.java | 296 long propPaint, long propProgress, long turbulencePhase, int color, long runtimeEffect); in nDrawRipple() argument
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