Searched refs:rootLayer (Results 1 – 2 of 2) sorted by relevance
110 rootLayer->addChild(childLayer1); in TEST_F()111 rootLayer->addChild(childLayer2); in TEST_F()114 EXPECT_EQ(rootLayer->getGameMode(), 2); in TEST_F()123 rootLayer->addChild(childLayer); in TEST_F()125 EXPECT_EQ(rootLayer->getGameMode(), 2); in TEST_F()133 rootLayer->addChild(childLayer); in TEST_F()135 EXPECT_EQ(rootLayer->getGameMode(), 2); in TEST_F()138 rootLayer->removeChild(childLayer); in TEST_F()147 rootLayer->addChild(childLayer1); in TEST_F()150 rootLayer->addChild(childLayer2); in TEST_F()[all …]
3272 for (const auto& rootLayer : mDrawingState.layersSortedByZ) { in commitTransactionLocked() local3273 rootLayer->commitChildList(); in commitTransactionLocked()