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Searched refs:renderType (Results 1 – 2 of 2) sorted by relevance

/aosp12/frameworks/base/libs/hwui/renderthread/
H A DRenderThread.cpp314 switch (auto renderType = Properties::getRenderPipelineType()) { in pipelineToString() local
320 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in pipelineToString()
462 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap() local
463 switch (renderType) { in allocateHardwareBitmap()
467 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in allocateHardwareBitmap()
H A DCanvasContext.cpp77 auto renderType = Properties::getRenderPipelineType(); in create() local
79 switch (renderType) { in create()
87 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in create()
95 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor() local
96 switch (renderType) { in invokeFunctor()
104 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in invokeFunctor()