Searched refs:rectArray (Results 1 – 3 of 3) sorted by relevance
656 auto rectArray = damage.getArray(&rectCount); in setSurfaceDamage() local660 hwcRects.push_back({rectArray[rect].left, rectArray[rect].top, in setSurfaceDamage()661 rectArray[rect].right, rectArray[rect].bottom}); in setSurfaceDamage()853 auto rectArray = region.getArray(&rectCount); in setVisibleRegion() local857 hwcRects.push_back({rectArray[rect].left, rectArray[rect].top, in setVisibleRegion()858 rectArray[rect].right, rectArray[rect].bottom}); in setVisibleRegion()
223 BRect const* rectArray = from.getArray(&numRects); in b2h() local226 if (!b2h(rectArray[i], &(*to)[i])) { in b2h()
230 BRect const* rectArray = from.getArray(&numRects); in b2h() local233 if (!b2h(rectArray[i], &(*to)[i])) { in b2h()