Searched refs:rawDeltaY (Results 1 – 1 of 1) sorted by relevance
3575 int rawDeltaY = y - mMotionY; in scrollIfNeeded() local3578 rawDeltaY -= mMotionCorrection; in scrollIfNeeded()3581 int incrementalDeltaY = mLastY != Integer.MIN_VALUE ? y - mLastY : rawDeltaY; in scrollIfNeeded()3587 rawDeltaY += mScrollConsumed[1]; in scrollIfNeeded()3595 final int deltaY = rawDeltaY; in scrollIfNeeded()3616 Math.abs(rawDeltaY) > mTouchSlop) { in scrollIfNeeded()3726 if (rawDeltaY > 0) { in scrollIfNeeded()3733 } else if (rawDeltaY < 0) { in scrollIfNeeded()