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Searched refs:physicalToLogicalAngle (Results 1 – 7 of 7) sorted by relevance

/aosp12/frameworks/av/media/libheadtracking/
H A DHeadTrackingProcessor.cpp75 void setDisplayOrientation(float physicalToLogicalAngle) override { in setDisplayOrientation() argument
76 mPendingPhysicalToLogicalAngle = physicalToLogicalAngle; in setDisplayOrientation()
/aosp12/frameworks/av/services/audiopolicy/service/
H A DSpatializerPoseController.cpp189 void SpatializerPoseController::setDisplayOrientation(float physicalToLogicalAngle) { in setDisplayOrientation() argument
191 mProcessor->setDisplayOrientation(physicalToLogicalAngle); in setDisplayOrientation()
H A DSpatializer.cpp473 Status Spatializer::setDisplayOrientation(float physicalToLogicalAngle) { in setDisplayOrientation() argument
474 ALOGV("%s physicalToLogicalAngle %f", __func__, physicalToLogicalAngle); in setDisplayOrientation()
479 mDisplayOrientation = physicalToLogicalAngle; in setDisplayOrientation()
485 SPATIALIZER_PARAM_DISPLAY_ORIENTATION, std::vector<float>{physicalToLogicalAngle}); in setDisplayOrientation()
H A DSpatializerPoseController.h97 void setDisplayOrientation(float physicalToLogicalAngle);
H A DSpatializer.h113 binder::Status setDisplayOrientation(float physicalToLogicalAngle) override;
/aosp12/frameworks/av/media/libaudioclient/aidl/android/media/
H A DISpatializer.aidl101 void setDisplayOrientation(float physicalToLogicalAngle); in setDisplayOrientation() argument
/aosp12/frameworks/av/media/libheadtracking/include/media/
H A DHeadTrackingProcessor.h73 virtual void setDisplayOrientation(float physicalToLogicalAngle) = 0;