Searched refs:outsetRad (Results 1 – 2 of 2) sorted by relevance
564 float outsetRad = casterCornerRadius + ambientPathOutset; in getAmbientShadowGeometry() local570 return getShadowGeometry(ambientColor, outsetRect, std::abs(outsetRad), devSpaceAmbientBlur, in getAmbientShadowGeometry()