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Searched refs:objHandle (Results 1 – 4 of 4) sorted by relevance

/aosp12/frameworks/base/libs/hwui/jni/
H A Dandroid_graphics_Matrix.cpp34 static void finalizer(jlong objHandle) { in finalizer() argument
35 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in finalizer()
140 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in isIdentity()
145 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in isAffine()
150 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in rectStaysRect()
155 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in reset()
160 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in set()
166 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setTranslate()
172 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setScale__FFFF()
177 SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); in setScale__FF()
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H A DPath.cpp63 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in computeBounds()
69 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in incReserve()
74 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in moveTo__FF()
79 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rMoveTo()
84 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in lineTo__FF()
89 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rLineTo()
95 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in quadTo__FFFF()
101 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rQuadTo()
107 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in cubicTo__FFFFFF()
113 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rCubicTo()
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H A DPaint.cpp547 Paint* obj = reinterpret_cast<Paint*>(objHandle); in setTextLocales()
613 reinterpret_cast<Paint*>(objHandle)->reset(); in reset()
675 Paint* obj = reinterpret_cast<Paint*>(objHandle); in getStyle()
680 Paint* obj = reinterpret_cast<Paint*>(objHandle); in setStyle()
717 Paint* obj = reinterpret_cast<Paint*>(objHandle); in getStrokeCap()
722 Paint* obj = reinterpret_cast<Paint*>(objHandle); in setStrokeCap()
728 Paint* obj = reinterpret_cast<Paint*>(objHandle); in getStrokeJoin()
733 Paint* obj = reinterpret_cast<Paint*>(objHandle); in setStrokeJoin()
739 Paint* obj = reinterpret_cast<Paint*>(objHandle); in getFillPath()
746 Paint* obj = reinterpret_cast<Paint*>(objHandle); in setShader()
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H A DPaintFilter.cpp48 static void finalizer(JNIEnv* env, jobject clazz, jlong objHandle) { in finalizer() argument
49 PaintFilter* obj = reinterpret_cast<PaintFilter*>(objHandle); in finalizer()