Searched refs:num_exts (Results 1 – 1 of 1) sorted by relevance
2430 int num_exts = egl_get_num_extensions_for_current_context(); in glGetBooleanvImpl() local2431 if (num_exts >= 0) { in glGetBooleanvImpl()2432 *data = num_exts > 0 ? GL_TRUE : GL_FALSE; in glGetBooleanvImpl()2443 int num_exts = egl_get_num_extensions_for_current_context(); in glGetFloatvImpl() local2444 if (num_exts >= 0) { in glGetFloatvImpl()2445 *data = (GLfloat)num_exts; in glGetFloatvImpl()2456 int num_exts = egl_get_num_extensions_for_current_context(); in glGetIntegervImpl() local2457 if (num_exts >= 0) { in glGetIntegervImpl()2458 *data = (GLint)num_exts; in glGetIntegervImpl()2470 if (num_exts >= 0) { in glGetInteger64vImpl()[all …]