Searched refs:num_channels_scanned (Results 1 – 3 of 3) sorted by relevance
43 num_channels_scanned_ = fbs_record.num_channels_scanned(); in Deserialize()
533 uint32_t num_channels_scanned() const { in num_channels_scanned() function555 void add_num_channels_scanned(uint32_t num_channels_scanned) { in add_num_channels_scanned()556 fbb_.AddElement<uint32_t>(ScanRecord::VT_NUM_CHANNELS_SCANNED, num_channels_scanned, 0); in add_num_channels_scanned()576 uint32_t num_channels_scanned = 0,580 builder_.add_num_channels_scanned(num_channels_scanned);
86 num_channels_scanned:uint;