Searched refs:needsToBeShifted (Results 1 – 2 of 2) sorted by relevance
290 boolean needsToBeShifted; field in Editor.TextRenderNode294 needsToBeShifted = true; in TextRenderNode()2084 mTextRenderNodes[blockIndex].needsToBeShifted = true; in drawHardwareAccelerated()2103 mTextRenderNodes[blockIndex].needsToBeShifted = true; in drawHardwareAccelerated()2124 || mTextRenderNodes[blockIndex].needsToBeShifted) { in drawHardwareAccelerated()2165 if (mTextRenderNodes[blockIndex].needsToBeShifted || blockDisplayListIsInvalid) { in drawHardwareAcceleratedInner()2204 mTextRenderNodes[blockIndex].needsToBeShifted = false; in drawHardwareAcceleratedInner()
70494 Landroid/widget/Editor$TextRenderNode;->needsToBeShifted:Z