Searched refs:needsProtected (Results 1 – 1 of 1) sorted by relevance
1021 bool needsProtected = std::any_of(layers.begin(), layers.end(), [](auto* layer) { in composeSurfaces() local1024 if (needsProtected != renderEngine.isProtected()) { in composeSurfaces()1025 renderEngine.useProtectedContext(needsProtected); in composeSurfaces()1027 if (needsProtected != mRenderSurface->isProtected() && in composeSurfaces()1028 needsProtected == renderEngine.isProtected()) { in composeSurfaces()1029 mRenderSurface->setProtected(needsProtected); in composeSurfaces()